Category Archives: Game Design Updates
Phase Two Blogging

PHASE TWO BLOG POSTS So, this is super long winded and takes everything from the Phase Two page into consideration… Prepare yourselves for some hellish word-vomiting ~ (I’m going to say that each individual paragraph should be its own separate post, thanks ~) My goal is for the players who go through my game to […]

Ominously Anxious Playtesting Thoughts

Today, I playtested the opening sequence to what I am, for the meantime, calling “Ominously Anxious.” It was a bit awkward trying to act as the AI for the game when it was made out of paper, but I figured we managed to do pretty well !! I got a nice review of what I […]

Fun and Playfulness Emerge in Unexpected Ways

I have a long history with an anxiety disorder, Obsessive Compulsive Disorder, and it can be debilitating at times. So, I have a general understanding of what it’s like to live in a constant state of “this is impossible to surmount.” From the personally submitted forms I’ve received so far, I haven’t been shocked by […]

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